Arrow Magic
- Auto-generated solvable levels with controls for the amount of arrow coverage.
- Maskable drag and drop images to define the arrow playfield's shape and color.
- Palette per level definable via Scriptable Object or mask image.
- Arrow intros 16 predefined transitions - adjustable speed, duration, stagger, and ease.
- Define an arrow's head, tail, animation speed, and corner radius
- Auto zoom smooth animated zoom to fit each level.
- Definable board dots on win. Pulse speed, width, strength, and color.
- Level save/load via keys and packs so you can build curated level collections.
- Pluggable VFX and SFX libraries connect your own particles and audio to game events.
- UI Toolkit + Unity Input System integration for modern UI and flexible controls.
- Object Pooling of board elements to optimize performance
| Status | Released |
| Platforms | HTML5 |
| Author | PixelBug Games |
| Genre | Puzzle |
| Made with | Unity |
| Content | No generative AI was used |

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